Skillsets

Skillsets are quite obviously the sets that contain skills your character can learn. Maiden Desmodus is highly based on skills, and without them, you are pretty much useless. A level 30 can be torn apart by a level 10 if the level 10 has better skills. Skillsets will only increase in training over time. For the first hour during the day, you will get 3x the normal training rate for your skills. The second hour you will get 2x the normal training rate. Then the third it will return to normal training rate, and every hour after that it will decrease, until after 12 hours. Then you will no longer receive any training rate. In order to train a skillset, type TRAIN. Each player gets the basic 7 skillsets at the beginning. Then the player has the option to join a guild and receive 2 more skillsets relating to the guild, and the player also gets to choose a trade skillset such as herbalism or carpentry.

Basic Skillsets
You'll already have this given to you when you start out but you must "level them up" so to speak through training.

For example, "train combat" to start training up your combat skillset. "train survival" for survival, and so on

Easy, eh?
 * 1) Combat
 * 2) Survival
 * 3) Senses
 * 4) Linguistics
 * 5) Riding
 * 6) Powers
 * 7) Labouring

Guild Skillsets
Naturally, you must know where the guild is and have finished certain tasks before you can be accepted as a member.  

 The Order of the Black Down/The Order of the Blood Knights  The Cult of Rah/The Temple of the Maiden Desmodus  The Physician's Guild   The Fellowship of Shadows   The Order of the Druids 
 * 1) Weaponry
 * 2) Discipline
 * 1) Liturgy
 * 2) Hemomancy
 * 1) Potions
 * 2) Medicine
 * 1) Artifice
 * 2) Brawling
 * 1) Fieldcraft
 * 2) Naturalism

Trade Skillsets

 * 1) Forging
 * 2) Tailoring
 * 3) Herbalism
 * 4) Carpentry
 * 5) Goldsmithing